Use struct{}
Using struct{}{} as the payload for set maps reduces memory use for
large sets.
Bug: 68860345
Bug: 151177513
Bug: 151953481
Test: m all
Test: m systemlicense
Test: m listshare; out/soong/host/linux-x86/bin/listshare ...
Test: m checkshare; out/soong/host/linux-x86/bin/checkshare ...
Test: m dumpgraph; out/soong/host/linux-x86/dumpgraph ...
Test: m dumpresolutions; out/soong/host/linux-x86/dumpresolutions ...
where ... is the path to the .meta_lic file for the system image. In my
case if
$ export PRODUCT=$(realpath $ANDROID_PRODUCT_OUT --relative-to=$PWD)
... can be expressed as:
${PRODUCT}/gen/META/lic_intermediates/${PRODUCT}/system.img.meta_lic
Change-Id: Ibc831ae80fc50f35e1000348fb28fc0167d0ebed
diff --git a/tools/compliance/readgraph.go b/tools/compliance/readgraph.go
index face775..c88b3e6 100644
--- a/tools/compliance/readgraph.go
+++ b/tools/compliance/readgraph.go
@@ -191,7 +191,7 @@
// look up a common constant annotation string from a small map
// instead of creating 1000's of copies of the same 3 strings.
if ann, ok := RecognizedAnnotations[a]; ok {
- annotations.annotations[ann] = true
+ annotations.annotations[ann] = struct{}{}
}
}
*edges = append(*edges, &dependencyEdge{target, dependency, annotations})