RenderScript-specific build updates for LLVM rebase
Bug: http://b/31320715
Use LLVM's RenderScript triples: upstream LLVM now has 32-bit and
64-bit RenderScript triples. Update RS_TRIPLE build variables to use
the new triples.
Switch prebuilt clang used for building RenderScript runtime library to
the latest prebuilts.
Test: Run RenderScript tests (slang, bcc host tests, RsTest, CTS)
Change-Id: I308f6a2183350cfc380228a1eed07ec118d93a46
diff --git a/core/clang/TARGET_x86.mk b/core/clang/TARGET_x86.mk
index f00eb41..1b9c78c 100644
--- a/core/clang/TARGET_x86.mk
+++ b/core/clang/TARGET_x86.mk
@@ -1,4 +1,4 @@
-$(clang_2nd_arch_prefix)RS_TRIPLE := armv7-linux-androideabi
+$(clang_2nd_arch_prefix)RS_TRIPLE := renderscript32-linux-androideabi
$(clang_2nd_arch_prefix)RS_TRIPLE_CFLAGS := -D__i386__
$(clang_2nd_arch_prefix)RS_COMPAT_TRIPLE := i686-linux-android