Always use signed leb128 encoding
According to runs on /system/lib there using
unsigned leb128 does not save us any additional
space. In order to keep packing as simple as
possible switch to using signed leb128 for
everything.
Bug: http://b/18051137
Change-Id: I1a47cb9eb2175895b3c3f7c13b4c6b1060de86c0
diff --git a/tools/relocation_packer/src/packer.cc b/tools/relocation_packer/src/packer.cc
index 8e30612..433611f 100644
--- a/tools/relocation_packer/src/packer.cc
+++ b/tools/relocation_packer/src/packer.cc
@@ -9,7 +9,6 @@
#include "debug.h"
#include "delta_encoder.h"
#include "elf_traits.h"
-#include "leb128.h"
#include "sleb128.h"
namespace relocation_packer {
@@ -28,32 +27,17 @@
return;
Sleb128Encoder<typename ELF::Addr> sleb128_encoder;
- Leb128Encoder<typename ELF::Addr> leb128_encoder;
- std::vector<uint8_t> leb128_packed;
std::vector<uint8_t> sleb128_packed;
- leb128_encoder.EnqueueAll(packed_words);
- leb128_encoder.GetEncoding(&leb128_packed);
-
sleb128_encoder.EnqueueAll(packed_words);
sleb128_encoder.GetEncoding(&sleb128_packed);
- // TODO (simonb): Estimate savings on current android system image and consider using
- // one encoder for all packed relocations to reduce complexity.
- if (leb128_packed.size() <= sleb128_packed.size()) {
- packed->push_back('A');
- packed->push_back('P');
- packed->push_back('U');
- packed->push_back('2');
- packed->insert(packed->end(), leb128_packed.begin(), leb128_packed.end());
- } else {
- packed->push_back('A');
- packed->push_back('P');
- packed->push_back('S');
- packed->push_back('2');
- packed->insert(packed->end(), sleb128_packed.begin(), sleb128_packed.end());
- }
+ packed->push_back('A');
+ packed->push_back('P');
+ packed->push_back('S');
+ packed->push_back('2');
+ packed->insert(packed->end(), sleb128_packed.begin(), sleb128_packed.end());
}
// Unpack relative relocations from a run-length encoded packed
@@ -67,16 +51,11 @@
CHECK(packed.size() > 4 &&
packed[0] == 'A' &&
packed[1] == 'P' &&
- (packed[2] == 'U' || packed[2] == 'S') &&
+ packed[2] == 'S' &&
packed[3] == '2');
- if (packed[2] == 'U') {
- Leb128Decoder<typename ELF::Addr> decoder(packed, 4);
- decoder.DequeueAll(&packed_words);
- } else {
- Sleb128Decoder<typename ELF::Addr> decoder(packed, 4);
- decoder.DequeueAll(&packed_words);
- }
+ Sleb128Decoder<typename ELF::Addr> decoder(packed, 4);
+ decoder.DequeueAll(&packed_words);
RelocationDeltaCodec<ELF> codec;
codec.Decode(packed_words, relocations);