Upgrade libm.

This brings us up to date with FreeBSD HEAD, fixes various bugs, unifies
the set of functions we support on ARM, MIPS, and x86, fixes "long double",
adds ISO C99 support, and adds basic unit tests.

It turns out that our "long double" functions have always been broken
for non-normal numbers. This patch fixes that by not using the upstream
implementations and just forwarding to the regular "double" implementation
instead (since "long double" on Android is just "double" anyway, which is
what BSD doesn't support).

All the tests pass on ARM, MIPS, and x86, plus glibc on x86-64.

Bug: 3169850
Bug: 8012787
Bug: https://code.google.com/p/android/issues/detail?id=6697
Change-Id: If0c343030959c24bfc50d4d21c9530052c581837
diff --git a/libm/upstream-freebsd/lib/msun/src/k_cos.c b/libm/upstream-freebsd/lib/msun/src/k_cos.c
new file mode 100644
index 0000000..c4702e6
--- /dev/null
+++ b/libm/upstream-freebsd/lib/msun/src/k_cos.c
@@ -0,0 +1,79 @@
+
+/* @(#)k_cos.c 1.3 95/01/18 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunSoft, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice 
+ * is preserved.
+ * ====================================================
+ */
+
+#include <sys/cdefs.h>
+__FBSDID("$FreeBSD$");
+
+/*
+ * __kernel_cos( x,  y )
+ * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
+ * Input x is assumed to be bounded by ~pi/4 in magnitude.
+ * Input y is the tail of x. 
+ *
+ * Algorithm
+ *	1. Since cos(-x) = cos(x), we need only to consider positive x.
+ *	2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
+ *	3. cos(x) is approximated by a polynomial of degree 14 on
+ *	   [0,pi/4]
+ *		  	                 4            14
+ *	   	cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
+ *	   where the remez error is
+ *	
+ * 	|              2     4     6     8     10    12     14 |     -58
+ * 	|cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  )| <= 2
+ * 	|    					               | 
+ * 
+ * 	               4     6     8     10    12     14 
+ *	4. let r = C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  , then
+ *	       cos(x) ~ 1 - x*x/2 + r
+ *	   since cos(x+y) ~ cos(x) - sin(x)*y 
+ *			  ~ cos(x) - x*y,
+ *	   a correction term is necessary in cos(x) and hence
+ *		cos(x+y) = 1 - (x*x/2 - (r - x*y))
+ *	   For better accuracy, rearrange to
+ *		cos(x+y) ~ w + (tmp + (r-x*y))
+ *	   where w = 1 - x*x/2 and tmp is a tiny correction term
+ *	   (1 - x*x/2 == w + tmp exactly in infinite precision).
+ *	   The exactness of w + tmp in infinite precision depends on w
+ *	   and tmp having the same precision as x.  If they have extra
+ *	   precision due to compiler bugs, then the extra precision is
+ *	   only good provided it is retained in all terms of the final
+ *	   expression for cos().  Retention happens in all cases tested
+ *	   under FreeBSD, so don't pessimize things by forcibly clipping
+ *	   any extra precision in w.
+ */
+
+#include "math.h"
+#include "math_private.h"
+
+static const double
+one =  1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */
+C1  =  4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */
+C2  = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */
+C3  =  2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */
+C4  = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */
+C5  =  2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */
+C6  = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */
+
+double
+__kernel_cos(double x, double y)
+{
+	double hz,z,r,w;
+
+	z  = x*x;
+	w  = z*z;
+	r  = z*(C1+z*(C2+z*C3)) + w*w*(C4+z*(C5+z*C6));
+	hz = 0.5*z;
+	w  = one-hz;
+	return w + (((one-w)-hz) + (z*r-x*y));
+}