Small refactor.
- Move all ScopedDisableDebugCalls into the debug_XXX calls. This avoids
any issues that might arise where every part of the code needs to properly
guard anything that might allocate. Instead everything is already guarded.
- Add a pointer to debug_data in all of the XXData classes. This avoids
calling individual functions passing in the debug_data pointer.
- Flip the NO_HEADER_OPTIONS to an explicit HEADER_OPTIONS list since fewer
options actually require a header.
- Move the extern of g_debug to the DebugData.h header.
Change-Id: Ia213a391b4a44d9ce122a709d09fe4f1b5426f36
diff --git a/libc/malloc_debug/GuardData.cpp b/libc/malloc_debug/GuardData.cpp
index c70e8f1..48961b6 100644
--- a/libc/malloc_debug/GuardData.cpp
+++ b/libc/malloc_debug/GuardData.cpp
@@ -39,15 +39,14 @@
#include "malloc_debug.h"
#include "GuardData.h"
-GuardData::GuardData(int init_value, size_t num_bytes) {
+GuardData::GuardData(DebugData* debug_data, int init_value, size_t num_bytes)
+ : OptionData(debug_data) {
// Create a buffer for fast comparisons of the front guard.
cmp_mem_.resize(num_bytes);
memset(cmp_mem_.data(), init_value, cmp_mem_.size());
}
void GuardData::LogFailure(const Header* header, const void* pointer, const void* data) {
- ScopedDisableDebugCalls disable;
-
error_log(LOG_DIVIDER);
error_log("+++ ALLOCATION %p SIZE %zu HAS A CORRUPTED %s GUARD", pointer,
header->real_size(), GetTypeName());
@@ -70,8 +69,8 @@
error_log(LOG_DIVIDER);
}
-FrontGuardData::FrontGuardData(const Config& config, size_t* offset)
- : GuardData(config.front_guard_value, config.front_guard_bytes) {
+FrontGuardData::FrontGuardData(DebugData* debug_data, const Config& config, size_t* offset)
+ : GuardData(debug_data, config.front_guard_value, config.front_guard_bytes) {
// Create a buffer for fast comparisons of the front guard.
cmp_mem_.resize(config.front_guard_bytes);
memset(cmp_mem_.data(), config.front_guard_value, cmp_mem_.size());
@@ -80,22 +79,22 @@
*offset += config.front_guard_bytes;
}
-bool FrontGuardData::Valid(DebugData& debug, const Header* header) {
- return GuardData::Valid(debug.GetFrontGuard(header));
+bool FrontGuardData::Valid(const Header* header) {
+ return GuardData::Valid(debug_->GetFrontGuard(header));
}
-void FrontGuardData::LogFailure(DebugData& debug, const Header* header) {
- GuardData::LogFailure(header, debug.GetPointer(header), debug.GetFrontGuard(header));
+void FrontGuardData::LogFailure(const Header* header) {
+ GuardData::LogFailure(header, debug_->GetPointer(header), debug_->GetFrontGuard(header));
}
-RearGuardData::RearGuardData(const Config& config)
- : GuardData(config.rear_guard_value, config.rear_guard_bytes) {
+RearGuardData::RearGuardData(DebugData* debug_data, const Config& config)
+ : GuardData(debug_data, config.rear_guard_value, config.rear_guard_bytes) {
}
-bool RearGuardData::Valid(DebugData& debug, const Header* header) {
- return GuardData::Valid(debug.GetRearGuard(header));
+bool RearGuardData::Valid(const Header* header) {
+ return GuardData::Valid(debug_->GetRearGuard(header));
}
-void RearGuardData::LogFailure(DebugData& debug, const Header* header) {
- GuardData::LogFailure(header, debug.GetPointer(header), debug.GetRearGuard(header));
+void RearGuardData::LogFailure(const Header* header) {
+ GuardData::LogFailure(header, debug_->GetPointer(header), debug_->GetRearGuard(header));
}