Remove __sinit and __sdidinit.
We're eagerly initializing stdio now, so this can all be simplified.
Change-Id: Icb288f8dd0ee08f02bea0d23670f75e78bed6b99
diff --git a/libc/stdio/local.h b/libc/stdio/local.h
index 3ae7059..db3068d 100644
--- a/libc/stdio/local.h
+++ b/libc/stdio/local.h
@@ -153,10 +153,8 @@
__LIBC32_LEGACY_PUBLIC__ int __swsetup(FILE*);
/* These were referenced by a couple of different pieces of middleware and the Crystax NDK. */
-__LIBC32_LEGACY_PUBLIC__ extern int __sdidinit;
__LIBC32_LEGACY_PUBLIC__ int __sflags(const char*, int*);
__LIBC32_LEGACY_PUBLIC__ FILE* __sfp(void);
-__LIBC32_LEGACY_PUBLIC__ void __sinit(void);
__LIBC32_LEGACY_PUBLIC__ void __smakebuf(FILE*);
/* These are referenced by the Greed for Glory franchise. */
@@ -170,7 +168,6 @@
#pragma GCC visibility push(hidden)
int __sflush_locked(FILE *);
-void _cleanup(void);
int __swhatbuf(FILE *, size_t *, int *);
wint_t __fgetwc_unlock(FILE *);
wint_t __ungetwc(wint_t, FILE *);
@@ -237,6 +234,10 @@
extern int __sfvwrite(FILE *, struct __suio *);
wint_t __fputwc_unlock(wchar_t wc, FILE *fp);
+/* Remove the if (!__sdidinit) __sinit() idiom from untouched upstream stdio code. */
+extern void __sinit(void); // Not actually implemented.
+#define __sdidinit 1
+
#pragma GCC visibility pop
__END_DECLS