Update to v5.15 kernel headers.

Kernel headers coming from:

Git: https://android.googlesource.com/kernel/common/
Branch: android-mainline
Tag: android-mainline-5.15

Test: Builds, and ran bionic unit tests on flame.
Change-Id: I86901ea6d89fb0f7384b90a47bef35d194083c24
diff --git a/libc/kernel/uapi/drm/v3d_drm.h b/libc/kernel/uapi/drm/v3d_drm.h
index cdc2cf5..a393e5d 100644
--- a/libc/kernel/uapi/drm/v3d_drm.h
+++ b/libc/kernel/uapi/drm/v3d_drm.h
@@ -30,6 +30,9 @@
 #define DRM_V3D_GET_BO_OFFSET 0x05
 #define DRM_V3D_SUBMIT_TFU 0x06
 #define DRM_V3D_SUBMIT_CSD 0x07
+#define DRM_V3D_PERFMON_CREATE 0x08
+#define DRM_V3D_PERFMON_DESTROY 0x09
+#define DRM_V3D_PERFMON_GET_VALUES 0x0a
 #define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
 #define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
 #define DRM_IOCTL_V3D_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo)
@@ -38,6 +41,9 @@
 #define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
 #define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
 #define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
+#define DRM_IOCTL_V3D_PERFMON_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_CREATE, struct drm_v3d_perfmon_create)
+#define DRM_IOCTL_V3D_PERFMON_DESTROY DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_DESTROY, struct drm_v3d_perfmon_destroy)
+#define DRM_IOCTL_V3D_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, struct drm_v3d_perfmon_get_values)
 #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
 struct drm_v3d_submit_cl {
   __u32 bcl_start;
@@ -53,6 +59,8 @@
   __u64 bo_handles;
   __u32 bo_handle_count;
   __u32 flags;
+  __u32 perfmon_id;
+  __u32 pad;
 };
 struct drm_v3d_wait_bo {
   __u32 handle;
@@ -81,6 +89,7 @@
   DRM_V3D_PARAM_SUPPORTS_TFU,
   DRM_V3D_PARAM_SUPPORTS_CSD,
   DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
+  DRM_V3D_PARAM_SUPPORTS_PERFMON,
 };
 struct drm_v3d_get_param {
   __u32 param;
@@ -111,6 +120,111 @@
   __u32 bo_handle_count;
   __u32 in_sync;
   __u32 out_sync;
+  __u32 perfmon_id;
+};
+enum {
+  V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS,
+  V3D_PERFCNT_FEP_VALID_PRIMS,
+  V3D_PERFCNT_FEP_EZ_NFCLIP_QUADS,
+  V3D_PERFCNT_FEP_VALID_QUADS,
+  V3D_PERFCNT_TLB_QUADS_STENCIL_FAIL,
+  V3D_PERFCNT_TLB_QUADS_STENCILZ_FAIL,
+  V3D_PERFCNT_TLB_QUADS_STENCILZ_PASS,
+  V3D_PERFCNT_TLB_QUADS_ZERO_COV,
+  V3D_PERFCNT_TLB_QUADS_NONZERO_COV,
+  V3D_PERFCNT_TLB_QUADS_WRITTEN,
+  V3D_PERFCNT_PTB_PRIM_VIEWPOINT_DISCARD,
+  V3D_PERFCNT_PTB_PRIM_CLIP,
+  V3D_PERFCNT_PTB_PRIM_REV,
+  V3D_PERFCNT_QPU_IDLE_CYCLES,
+  V3D_PERFCNT_QPU_ACTIVE_CYCLES_VERTEX_COORD_USER,
+  V3D_PERFCNT_QPU_ACTIVE_CYCLES_FRAG,
+  V3D_PERFCNT_QPU_CYCLES_VALID_INSTR,
+  V3D_PERFCNT_QPU_CYCLES_TMU_STALL,
+  V3D_PERFCNT_QPU_CYCLES_SCOREBOARD_STALL,
+  V3D_PERFCNT_QPU_CYCLES_VARYINGS_STALL,
+  V3D_PERFCNT_QPU_IC_HIT,
+  V3D_PERFCNT_QPU_IC_MISS,
+  V3D_PERFCNT_QPU_UC_HIT,
+  V3D_PERFCNT_QPU_UC_MISS,
+  V3D_PERFCNT_TMU_TCACHE_ACCESS,
+  V3D_PERFCNT_TMU_TCACHE_MISS,
+  V3D_PERFCNT_VPM_VDW_STALL,
+  V3D_PERFCNT_VPM_VCD_STALL,
+  V3D_PERFCNT_BIN_ACTIVE,
+  V3D_PERFCNT_RDR_ACTIVE,
+  V3D_PERFCNT_L2T_HITS,
+  V3D_PERFCNT_L2T_MISSES,
+  V3D_PERFCNT_CYCLE_COUNT,
+  V3D_PERFCNT_QPU_CYCLES_STALLED_VERTEX_COORD_USER,
+  V3D_PERFCNT_QPU_CYCLES_STALLED_FRAGMENT,
+  V3D_PERFCNT_PTB_PRIMS_BINNED,
+  V3D_PERFCNT_AXI_WRITES_WATCH_0,
+  V3D_PERFCNT_AXI_READS_WATCH_0,
+  V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_0,
+  V3D_PERFCNT_AXI_READ_STALLS_WATCH_0,
+  V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_0,
+  V3D_PERFCNT_AXI_READ_BYTES_WATCH_0,
+  V3D_PERFCNT_AXI_WRITES_WATCH_1,
+  V3D_PERFCNT_AXI_READS_WATCH_1,
+  V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_1,
+  V3D_PERFCNT_AXI_READ_STALLS_WATCH_1,
+  V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_1,
+  V3D_PERFCNT_AXI_READ_BYTES_WATCH_1,
+  V3D_PERFCNT_TLB_PARTIAL_QUADS,
+  V3D_PERFCNT_TMU_CONFIG_ACCESSES,
+  V3D_PERFCNT_L2T_NO_ID_STALL,
+  V3D_PERFCNT_L2T_COM_QUE_STALL,
+  V3D_PERFCNT_L2T_TMU_WRITES,
+  V3D_PERFCNT_TMU_ACTIVE_CYCLES,
+  V3D_PERFCNT_TMU_STALLED_CYCLES,
+  V3D_PERFCNT_CLE_ACTIVE,
+  V3D_PERFCNT_L2T_TMU_READS,
+  V3D_PERFCNT_L2T_CLE_READS,
+  V3D_PERFCNT_L2T_VCD_READS,
+  V3D_PERFCNT_L2T_TMUCFG_READS,
+  V3D_PERFCNT_L2T_SLC0_READS,
+  V3D_PERFCNT_L2T_SLC1_READS,
+  V3D_PERFCNT_L2T_SLC2_READS,
+  V3D_PERFCNT_L2T_TMU_W_MISSES,
+  V3D_PERFCNT_L2T_TMU_R_MISSES,
+  V3D_PERFCNT_L2T_CLE_MISSES,
+  V3D_PERFCNT_L2T_VCD_MISSES,
+  V3D_PERFCNT_L2T_TMUCFG_MISSES,
+  V3D_PERFCNT_L2T_SLC0_MISSES,
+  V3D_PERFCNT_L2T_SLC1_MISSES,
+  V3D_PERFCNT_L2T_SLC2_MISSES,
+  V3D_PERFCNT_CORE_MEM_WRITES,
+  V3D_PERFCNT_L2T_MEM_WRITES,
+  V3D_PERFCNT_PTB_MEM_WRITES,
+  V3D_PERFCNT_TLB_MEM_WRITES,
+  V3D_PERFCNT_CORE_MEM_READS,
+  V3D_PERFCNT_L2T_MEM_READS,
+  V3D_PERFCNT_PTB_MEM_READS,
+  V3D_PERFCNT_PSE_MEM_READS,
+  V3D_PERFCNT_TLB_MEM_READS,
+  V3D_PERFCNT_GMP_MEM_READS,
+  V3D_PERFCNT_PTB_W_MEM_WORDS,
+  V3D_PERFCNT_TLB_W_MEM_WORDS,
+  V3D_PERFCNT_PSE_R_MEM_WORDS,
+  V3D_PERFCNT_TLB_R_MEM_WORDS,
+  V3D_PERFCNT_TMU_MRU_HITS,
+  V3D_PERFCNT_COMPUTE_ACTIVE,
+  V3D_PERFCNT_NUM,
+};
+#define DRM_V3D_MAX_PERF_COUNTERS 32
+struct drm_v3d_perfmon_create {
+  __u32 id;
+  __u32 ncounters;
+  __u8 counters[DRM_V3D_MAX_PERF_COUNTERS];
+};
+struct drm_v3d_perfmon_destroy {
+  __u32 id;
+};
+struct drm_v3d_perfmon_get_values {
+  __u32 id;
+  __u32 pad;
+  __u64 values_ptr;
 };
 #ifdef __cplusplus
 }